California Institute of the Arts in Valencia CA, is combining computer science with digital arts. The art school will offer a two-semester digital arts program to their undergraduates starting this fall. The institute's associate dean of research and development in digital arts, Ajay Kapur, understands the importance of providing students with basic programming skills,
Listen to Jones & Bartlett Learning author Woody Woodhall, owner of Allied Post Audio, talk about the various aspects of audio production and postproduction, including specificis on Avid and Final Cut Pro, in this webinar.
As games become more popular in international markets, developers and publishers are looking for ways to quickly localize their games in order to capitalize on these markets. Authored by two internationally known experts in game localization, The Game Localization Handbook, Second Edition provides information on how to localize software for games, whether they are developed for the PC, console, or other platforms. It includes advice, interviews, and case studies from industry professionals, as well as practical information on pre-production, production, translation, and testing of localized SKUs.
Written for producers, translators, development personnel, studio management, publishers, students, and anyone involved directly or indirectly with the production of localized games, this single-reference handbook provides insightful guidelines to all the tasks involved for planning and executing successful localizations.
The Jones & Bartlett Learning Computer Science team would like to thank all the SIGCSE attendees who stopped by our booth to browse our titles, make requests for review copies, and of course those who simply wanted to chat with our exceptional team of dedicated professionals! It seemed as though our booth was never empty, and we wouldn't dream of having it any other way. We kept busy by assisting instructors in finding the best text for their course, answering questions about ancillary materials, completing review copy requests, and discussing content ideas with potential authors.