Take a look at our 2014 Computer Science Interactive Catalog for a complete list of course resources, new technology, and custom print or eBook solutions. View the interactive catalog on your computer or mobile device, or download and print a copy for your reference.
Topics: Artificial Intelligence, Bioinformatics, Catalog, Computer Architecture, Computer Ethics, Computer Graphics, Computer Science Catalog, Computer Science Education, Computer Science Education, Data Structures, databases, Enterprise Computing, Game Design, game development, Graphics Application, Introductory Computer Science, Networking, Programming Languages, Security, Software Engineering, Theory of Computation, Web Development
As games become more popular in international markets, developers and publishers are looking for ways to quickly localize their games in order to capitalize on these markets. Authored by two internationally known experts in game localization, The Game Localization Handbook, Second Edition provides information on how to localize software for games, whether they are developed for the PC, console, or other platforms. It includes advice, interviews, and case studies from industry professionals, as well as practical information on pre-production, production, translation, and testing of localized SKUs.
Written for producers, translators, development personnel, studio management, publishers, students, and anyone involved directly or indirectly with the production of localized games, this single-reference handbook provides insightful guidelines to all the tasks involved for planning and executing successful localizations.