John David Dionisio, PhD, Loyola Marymount University
Ray Toal, PhD, Loyola Marymount University
Preview Chapter 9: Graphics & Animation
The authors cover unique topics not typically found in an introductory-level text, such as 2D and 3D graphics in web pages, multitouch and gesture interfaces, distributed computing, software engineering fundamentals, and coverage of powerful tools such as jQuery and regular expressions. To stress the importance of hands-on application in learning a programming language, the authors also provide numerous examples of working code, as well as exercises involving modification of that code.
- Addresses the knowledge units from the ACM/IEEE Computer Science Computing Curricula for introductory programming courses, and covers security and net-centric computing topics as recommended in the ACM revised report CC2008.
- Includes self-contained, functionally complete case studies that illustrate and integrate key concepts while also providing concrete examples of the best practices described in the text.
- Contains numerous exercises throughout for students to immediately test and apply their understanding of the material. The exercises are chosen to represent recognizable applications and use cases from real-world web applications, while also exposing students to additional material that goes beyond what is provided in the chapter.